Removed the csproj because it's too much headache.
[VOID.git] / VOID.csproj
blob:a/VOID.csproj -> blob:b/VOID.csproj
--- a/VOID.csproj
+++ b/VOID.csproj
@@ -1,1 +1,158 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+    <ProductVersion>8.0.30703</ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <RootNamespace>VOID</RootNamespace>
+    <AssemblyName>VOID</AssemblyName>
+    <CodePage>65001</CodePage>
+    <UseMSBuildEngine>False</UseMSBuildEngine>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ReleaseVersion>0.11</ReleaseVersion>
+    <SynchReleaseVersion>false</SynchReleaseVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <DefineConstants>TRACE</DefineConstants>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/Plugins/" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/Plugins/" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+  <ItemGroup>
+    <Compile Include="VOID_HUD.cs" />
+    <Compile Include="VOID_Orbital.cs" />
+    <Compile Include="VOID_SurfAtmo.cs" />
+    <Compile Include="VOID_VesselInfo.cs" />
+    <Compile Include="VOID_Transfer.cs" />
+    <Compile Include="VOID_CBInfoBrowser.cs" />
+    <Compile Include="VOID_Rendezvous.cs" />
+    <Compile Include="VOID_VesselRegister.cs" />
+    <Compile Include="VOID_DataLogger.cs" />
+    <Compile Include="VOID_EditorHUD.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="VOID_HUDAdvanced.cs" />
+    <Compile Include="VOID_TWR.cs" />
+    <Compile Include="VOID_CareerStatus.cs" />
+    <Compile Include="VOID_StageInfo.cs" />
+    <Compile Include="VOID_Styles.cs" />
+    <Compile Include="VOID_Data.cs" />
+    <Compile Include="VOIDMaster_Flight.cs" />
+    <Compile Include="VOIDMaster_Editor.cs" />
+    <Compile Include="VOIDMaster_SpaceCentre.cs" />
+    <Compile Include="VOIDCore_SpaceCentre.cs" />
+    <Compile Include="VOIDCore_Flight.cs" />
+    <Compile Include="VOIDCore_Editor.cs" />
+    <Compile Include="VOIDCore_Generic.cs" />
+    <Compile Include="API\IVOID_Module.cs" />
+    <Compile Include="API\VOIDCore.cs" />
+    <Compile Include="API\IVOID_SaveValue.cs" />
+    <Compile Include="API\IVOID_DataValue.cs" />
+    <Compile Include="API\VOID_Module.cs" />
+    <Compile Include="Tools\VOID_Tools.cs" />
+    <Compile Include="Tools\VOID_DataValue.cs" />
+    <Compile Include="Tools\VOID_SaveValue.cs" />
+    <Compile Include="API\VOID_HUDModule.cs" />
+    <Compile Include="API\Attributes\VOID_ScenesAttribute.cs" />
+    <Compile Include="API\Attributes\AVOID_SaveValue.cs" />
+    <Compile Include="API\VOIDMaster.cs" />
+    <Compile Include="API\Attributes\VOID_GameModesAttribute.cs" />
+    <Compile Include="VOID_ConfigWindow.cs" />
+    <Compile Include="Tools\VOID_Localization.cs" />
+    <Compile Include="Tools\VOID_StageExtensions.cs" />
+    <Compile Include="API\VOID_SingletonCore.cs" />
+    <Compile Include="API\VOID_SingletonWindow.cs" />
+  </ItemGroup>
+  <ProjectExtensions>
+    <MonoDevelop>
+      <Properties>
+        <Policies>
+          <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+        </Policies>
+      </Properties>
+    </MonoDevelop>
+  </ProjectExtensions>
+  <ItemGroup>
+    <Reference Include="System">
+      <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+    </Reference>
+    <Reference Include="Assembly-CSharp">
+      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine">
+      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+      <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+      <Name>ToadicusTools</Name>
+    </ProjectReference>
+    <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+      <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+      <Name>VesselSimulator</Name>
+    </ProjectReference>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="GameData\VOID\Textures\ATM_VOID.cfg" />
+  </ItemGroup>
+  <ItemGroup>
+    <Folder Include="API\" />
+    <Folder Include="Tools\" />
+    <Folder Include="API\Attributes\" />
+  </ItemGroup>
+</Project>