Some silly nonsense about float precision to make omnisharp not complain, for some reason. master
Some silly nonsense about float precision to make omnisharp not complain, for some reason.

--- a/ConstantsAndAssumptions.cs
+++ b/ConstantsAndAssumptions.cs
@@ -7,8 +7,7 @@
 		/// <summary>
 		/// The target air flow per tile, in m³/sec
 		/// </summary>
-		public const float AIR_FLOW_PER_TILE = 0.00508;
+		public const float AIR_FLOW_PER_TILE = 0.00508f;
 	}
 }
 
-

--- a/RefrigerantType.cs
+++ b/RefrigerantType.cs
@@ -6,7 +6,11 @@
 {
 	public class RefrigerantType
 	{
-		public static RefrigerantType R410A = new RefrigerantType(48.8888889, 1.11111111, 132.582, 41.868);
+		///
+		/// Default RefrigerantType resembling R-410a.
+		///
+		public static RefrigerantType R410A = new RefrigerantType(48.8889f, 1.11111f, 132.582f, 41.8680f);
+
 		/// <summary>
 		/// The condensing (liquid) temperature of the refrigerant in a typical cycle, in °C
 		/// </summary>

--- a/RefrigerationCycle.cs
+++ b/RefrigerationCycle.cs
@@ -35,4 +35,3 @@
 	}
 }
 
-