backup model001
author khr15714n
committer khr15714n
commit ade3ebc7bb9293a6a7f457cb2b3e8e8ec42f456c
tree 05929d893f35022c5284839a55fb90be5ae79895
parent 6edb74278e401ba27f7bd9406f27a9ec39820e51
backup model001

moved */model000.mbm to backup
moved */model001.mbm to backup
added to backup

Unless I'm really blind there is no usage for model001 which (maybe)
were sometimes normals used in the original Quantumstruts mod. Both
*.mu's don't use them but maybe you wanna change this. That's why I've
moved the originals (*.mbm) and into a backup folder.

Note that both model000 and model001 are exactly the same.
Maybe you wanna add some colorcoding or something else. Otherwise you
could simply use one and one for both parts
(quantumStruts and strutGun) to save memory.
backup/QuantumStrutsContinued/Parts/QuantumStruts/quantumStrut/model000.mbm [ moved from GameData/QuantumStrutsContinued/Parts/QuantumStruts/quantumStrut/model000.mbm with 100%% similarity ]
backup/QuantumStrutsContinued/Parts/QuantumStruts/quantumStrut/ [ new file with mode 0644 ]
backup/QuantumStrutsContinued/Parts/QuantumStruts/quantumStrut/model001.mbm [ moved from GameData/QuantumStrutsContinued/Parts/QuantumStruts/quantumStrut/model001.mbm with 100%% similarity ]
backup/QuantumStrutsContinued/Parts/QuantumStruts/strutGun/model000.mbm [ moved from GameData/QuantumStrutsContinued/Parts/QuantumStruts/strutGun/model000.mbm with 100%% similarity ]
backup/QuantumStrutsContinued/Parts/QuantumStruts/strutGun/ [ new file with mode 0644 ]
backup/QuantumStrutsContinued/Parts/QuantumStruts/strutGun/model001.mbm [ moved from GameData/QuantumStrutsContinued/Parts/QuantumStruts/strutGun/model001.mbm with 100%% similarity ]