Added Parts directory stuff.
Added Parts directory stuff.

 Binary files /dev/null and b/Parts/QuantumStruts/quantumStrut/model.mu differ
 Binary files /dev/null and b/Parts/QuantumStruts/quantumStrut/model000.mbm differ
 Binary files /dev/null and b/Parts/QuantumStruts/quantumStrut/model001.mbm differ
--- /dev/null
+++ b/Parts/QuantumStruts/quantumStrut/part.cfg
@@ -1,1 +1,53 @@
-
+PART

+{

+// --- general parameters ---

+name = QuantumStrut

+module = Part

+author = BoJaN

+

+// --- asset parameters ---

+mesh = model.mu

+rescaleFactor = 0.6

+

+// --- node definitions ---

+// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z

+node_attach = 0.0, 0.0 , 0.0, 0.0, -1.0, 0.0

+

+// --- editor parameters ---

+cost = 1500

+category = Utility

+subcategory = 0

+title = Quantum Strut

+manufacturer = Bojantek Corporation

+description = Highly experimental quantum struts harness a form of quantum locking to add support for docked vessels.

+

+// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

+attachRules = 0,1,0,1,1

+

+// --- standard part parameters ---

+mass = 0.05

+dragModelType = default

+maximum_drag = 0.01

+minimum_drag = 0.01

+angularDrag = 0.1

+crashTolerance = 50

+breakingForce = 50

+breakingTorque = 50

+maxTemp = 3400

+

+MODULE

+{

+    name = QuantumStrut

+	IsEnabled = true

+	PowerConsumption = 0.01

+	

+	Material = Particles/Additive

+	StartColor = 57, 146, 181

+	EndColor = 11, 29, 36

+	StartSize = 0.03

+	EndSize = 0.0025

+	

+	Start = 0,0,0

+	Dir = 0,1,0

+}

+}

 Binary files /dev/null and b/Parts/QuantumStruts/quantumStrutCore/model.mu differ
 Binary files /dev/null and b/Parts/QuantumStruts/quantumStrutCore/model000.mbm differ
 Binary files /dev/null and b/Parts/QuantumStruts/quantumStrutCore/model001.mbm differ
--- /dev/null
+++ b/Parts/QuantumStruts/quantumStrutCore/part.cfg
@@ -1,1 +1,55 @@
-
+PART

+{

+// --- general parameters ---

+name = quantumStrutCore

+module = Part

+author = BoJaN

+

+// --- asset parameters ---

+mesh = model.mu

+scale = 1

+rescaleFactor = 1

+iconCenter = 0, 3, 0

+

+// --- node definitions ---

+// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z

+node_stack_top = 0, 0.1990267, 0, 0.0, 1.0, 0.0

+node_stack_bottom = 0, -0.1990267, 0, 0.0, 1.0, 0.0

+

+// --- FX definitions ---

+

+

+// --- editor parameters ---

+cost = 7500

+category = Utility

+subcategory = 0

+title = Quantum Core

+manufacturer = Bojantek Corporation

+description = A quantum core capable of sustaining a number of quantum struts.

+

+// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

+attachRules = 1,0,1,1,0

+

+// --- standard part parameters ---

+mass = 0.1

+dragModelType = default

+maximum_drag = 0.2

+minimum_drag = 0.2

+angularDrag = 2

+crashTolerance = 9

+maxTemp = 3400

+

+MODULE

+{

+    name = QuantumStrutCore

+	IsEnabled = true

+	PowerConsumption = 0.012

+	MaxStruts = 8

+	

+	Material = Particles/Additive

+	StartColor = 57, 146, 181

+	EndColor = 11, 29, 36

+	StartSize = 0.03

+	EndSize = 0.0075

+}

+}

 Binary files /dev/null and b/Parts/QuantumStruts/strutGun/model.mu differ
 Binary files /dev/null and b/Parts/QuantumStruts/strutGun/model000.mbm differ
 Binary files /dev/null and b/Parts/QuantumStruts/strutGun/model001.mbm differ
--- /dev/null
+++ b/Parts/QuantumStruts/strutGun/part.cfg
@@ -1,1 +1,53 @@
-
+PART

+{

+// --- general parameters ---

+name = StrutGun

+module = Part

+author = BoJaN

+

+// --- asset parameters ---

+mesh = model.mu

+rescaleFactor = 0.6

+

+// --- node definitions ---

+// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z

+node_attach = 0.0, 0.0 , 0.0, 0.0, -1.0, 0.0

+

+// --- editor parameters ---

+cost = 500

+category = Utility

+subcategory = 0

+title = Strut Gun

+manufacturer = Bojantek Corporation

+description = A radial strut gun for attaching and detatching struts when needed

+

+// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

+attachRules = 0,1,0,1,1

+

+// --- standard part parameters ---

+mass = 0.05

+dragModelType = default

+maximum_drag = 0.01

+minimum_drag = 0.01

+angularDrag = 0.1

+crashTolerance = 50

+breakingForce = 50

+breakingTorque = 50

+maxTemp = 3400

+

+MODULE

+{

+    name = QuantumStrut

+	IsEnabled = true

+	PowerConsumption = 0.01

+	

+	Material = KSP/Sprite

+	StartColor = 50, 50, 50

+	EndColor = 50, 50, 50

+	StartSize = 0.03

+	EndSize = 0.0075

+	

+	Start = 0,0,0

+	Dir = 0,1,0

+}

+}