Generally compatible with TT refactor.
[QuantumStrutsContinued.git] / GameData / QuantumStrutsContinued / KASifyQSC.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
// QuantumStrutsContinued
// 
// Continued from QuantumStruts by BoJaN.  Used by permission.
//
// ModuleManager patches © 2014 K3|Chris.  Used by permission.
// 
// Copyright © 2014, toadicus, K3|Chris
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
// 
// 1. Redistributions of source code must retain the above copyright notice,
//    this list of conditions and the following disclaimer.
// 
// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation and/or other
//    materials provided with the distribution.
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

@PART[*]:HAS[@MODULE[QuantumStrut]]
{
MODULE
{
	name = KASModuleGrab
	evaPartPos = (0.0, 0.0, -0.15)
	evaPartDir = (0,0,-1)
	storable = true
	storedSize = 2
	attachOnPart = True
	attachOnEva = False
	attachOnStatic = False
}
}