Generally compatible with TT refactor.
[QuantumStrutsContinued.git] / GameData / QuantumStrutsContinued / KASifyQSC.cfg
Andy Wilkinson 1 // QuantumStrutsContinued
2 //
3 // Continued from QuantumStruts by BoJaN. Used by permission.
4 //
5 // ModuleManager patches © 2014 K3|Chris. Used by permission.
6 //
7 // Copyright © 2014, toadicus, K3|Chris
8 // All rights reserved.
9 //
10 // Redistribution and use in source and binary forms, with or without modification,
11 // are permitted provided that the following conditions are met:
12 //
13 // 1. Redistributions of source code must retain the above copyright notice,
14 // this list of conditions and the following disclaimer.
15 //
16 // 2. Redistributions in binary form must reproduce the above copyright notice,
17 // this list of conditions and the following disclaimer in the documentation and/or other
18 // materials provided with the distribution.
19 //
20 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
21 // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
24 // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
25 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 @PART[*]:HAS[@MODULE[QuantumStrut]]
29 {
30 MODULE
31 {
32 name = KASModuleGrab
33 evaPartPos = (0.0, 0.0, -0.15)
34 evaPartDir = (0,0,-1)
35 storable = true
36 storedSize = 2
37 attachOnPart = True
38 attachOnEva = False
39 attachOnStatic = False
40 }
41 }