Probably fixed the flickering lines by only checking one relay per inactive vessel, and by setting BestVesselRelay per vessel in RelayDatabase.
[AntennaRange.git] / GameData / AntennaRange /
-rw-r--r-- 183 ATM_AntennaRange.cfg
-rw-r--r-- 3586 AntennaRange.cfg
drwxr-xr-x Textures