Added support for simpleRange when not using AdditiveRanges, and now caching relay status so it doesn't need to be recalculated.
author toadicus
()
committer toadicus
()
commit 4e9bb5e4b718e767781b2c740b6b9933692eb9a4
tree e13eb7372c22d40c1babb8ae221e0defb267e9e9
parent 05dfa6b9e8869e4d729a796d7657a19132a19760
Added support for simpleRange when not using AdditiveRanges, and now caching relay status so it doesn't need to be recalculated.
ARMapRenderer.cs
AntennaRelay.cs
GameData/AntennaRange/AntennaRange.cfg
IAntennaRelay.cs
ModuleLimitedDataTransmitter.cs
RelayExtensions.cs