IAntennaRelay objects must now be able to RecalculateMaxRange, to compensate for changes in AdditiveRange being enabled or not.
IAntennaRelay objects must now be able to RecalculateMaxRange, to compensate for changes in AdditiveRange being enabled or not.

--- a/ARFlightController.cs
+++ b/ARFlightController.cs
@@ -258,7 +258,7 @@
 			{
 				Vessel vessel;
 				IAntennaRelay relay;
-				IAntennaRelay bestActiveRelay;
+				IAntennaRelay bestActiveRelay = null;
 				IList<IAntennaRelay> activeVesselRelays;
 
 				usefulRelays.Clear();
@@ -272,6 +272,14 @@
 						continue;
 					}
 
+					switch (vessel.vesselType)
+					{
+						case VesselType.Debris:
+						case VesselType.Flag:
+						case VesselType.Unknown:
+							continue;
+					}
+
 					log.AppendFormat("\nFetching best relay for vessel {0}", vessel);
 
 					relay = vessel.GetBestRelay();
@@ -290,21 +298,6 @@
 				{
 					bestActiveRelay = RelayDatabase.Instance.GetBestVesselRelay(FlightGlobals.ActiveVessel);
 
-					for (int rIdx = 0; rIdx < activeVesselRelays.Count; rIdx++)
-					{
-						relay = activeVesselRelays[rIdx];
-
-						// The best active relay will get checked with the other useful relays later.
-						if (relay == null || relay == bestActiveRelay)
-						{
-							continue;
-						}
-
-						log.AppendFormat("\nFinding nearest relay for active vessel relay {0}", relay);
-
-						relay.FindNearestRelay();
-					}
-
 					log.AppendFormat("\n\tAdding best active vessel relay {0} to usefulRelays", bestActiveRelay);
 
 					usefulRelays.Add(bestActiveRelay);
@@ -322,6 +315,22 @@
 					}
 
 					log.AppendFormat("\n\tDoing target search for useful relay {0}", relay);
+
+					relay.FindNearestRelay();
+				}
+
+				// Very last, find routes for the non-best relays on the active vessel.
+				for (int rIdx = 0; rIdx < activeVesselRelays.Count; rIdx++)
+				{
+					relay = activeVesselRelays[rIdx];
+
+					// The best active relay will get checked with the other useful relays later.
+					if (relay == null || relay == bestActiveRelay)
+					{
+						continue;
+					}
+
+					log.AppendFormat("\nFinding nearest relay for active vessel relay {0}", relay);
 
 					relay.FindNearestRelay();
 				}

--- a/ARMapRenderer.cs
+++ b/ARMapRenderer.cs
@@ -100,7 +100,7 @@
 			this.timer = new System.Diagnostics.Stopwatch();
 			#endif
 			#if DEBUG
-			this.log = PooledDebugLogger.Get(this);
+			this.log = PooledDebugLogger.Get();
 			#endif
 		}
 

--- a/GameData/AntennaRange/AntennaRange.cfg
+++ b/GameData/AntennaRange/AntennaRange.cfg
@@ -37,7 +37,7 @@
 // maxDataFactor:	The multipler on packetSize that defines the maximum data bandwidth of the antenna.
 // 
 
-@PART[longAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech2]
+@PART[longAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech]
 {
 	@MODULE[ModuleDataTransmitter]
 	{
@@ -59,7 +59,7 @@
 	}
 }
 
-@PART[mediumDishAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech2]
+@PART[mediumDishAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech]
 {
 	@MODULE[ModuleDataTransmitter]
 	{
@@ -81,7 +81,7 @@
 	}
 }
 
-@PART[commDish]:FOR[AntennaRange]:NEEDS[!RemoteTech2]
+@PART[commDish]:FOR[AntennaRange]:NEEDS[!RemoteTech]
 {
 	@MODULE[ModuleDataTransmitter]
 	{
@@ -91,6 +91,31 @@
 		simpleRange = 56250000000
 		maxPowerFactor = 16
 		maxDataFactor = 2
+	}
+
+	MODULE
+	{
+		name = ModuleScienceContainer
+
+		dataIsCollectable = true
+		dataIsStorable = false
+
+		storageRange = 2
+	}
+}
+
+@PART[HighGainAntenna]:FOR[AntennaRange]:NEEDS[AsteroidDay,!RemoteTech]
+{
+	@TechRequired = electronics
+	@description = Repurposed for medium range probes, the HG-55 provdes high speed directional data transmission.
+
+	@MODULE[ModuleDataTransmitter]
+	{
+		@name = ModuleLimitedDataTransmitter
+		nominalRange = 7774867578
+		simpleRange = 25030376544
+		maxPowerFactor = 2.6180339887498948
+		maxDataFactor = 9
 	}
 
 	MODULE
@@ -130,7 +155,7 @@
 EVA_RESOURCE
 {
 	name = ElectricCharge
-	amount = 100
+	amount = 0
 	maxAmount = 100
 }
 

 Binary files a/GameData/AntennaRange/Textures/appLauncherIcon.png and b/GameData/AntennaRange/Textures/appLauncherIcon.png differ
 Binary files a/GameData/AntennaRange/Textures/appLauncherIconNoConnection.png and b/GameData/AntennaRange/Textures/appLauncherIconNoConnection.png differ
 Binary files a/GameData/AntennaRange/Textures/appLauncherIconSubOptimal.png and b/GameData/AntennaRange/Textures/appLauncherIconSubOptimal.png differ
 Binary files a/GameData/AntennaRange/Textures/toolbarIcon.png and b/GameData/AntennaRange/Textures/toolbarIcon.png differ
 Binary files a/GameData/AntennaRange/Textures/toolbarIconNoConnection.png and b/GameData/AntennaRange/Textures/toolbarIconNoConnection.png differ
 Binary files a/GameData/AntennaRange/Textures/toolbarIconSubOptimal.png and b/GameData/AntennaRange/Textures/toolbarIconSubOptimal.png differ
--- a/IAntennaRelay.cs
+++ b/IAntennaRelay.cs
@@ -105,6 +105,11 @@
 		void FindNearestRelay();
 
 		/// <summary>
+		/// Recalculates the max range; useful for making sure we're using additive ranges when enabled.
+		/// </summary>
+		void RecalculateMaxRange();
+
+		/// <summary>
 		/// Returns a <see cref="System.String"/> that represents the current <see cref="AntennaRange.IAntennaRelay"/>.
 		/// </summary>
 		string ToString();

--- a/ModuleLimitedDataTransmitter.cs
+++ b/ModuleLimitedDataTransmitter.cs
@@ -25,7 +25,7 @@
 // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
+#define DEBUG
 using KSP;
 using System;
 using System.Collections.Generic;
@@ -184,7 +184,7 @@
 				else
 				{
 					this.LogError("Vessel and/or part reference are null, returning null vessel.");
-					this.LogError(new System.Diagnostics.StackTrace().ToString());
+					// this.LogError(new System.Diagnostics.StackTrace().ToString());
 					return null;
 				}
 			}
@@ -453,7 +453,7 @@
 		{
 			base.OnStart (state);
 
-			this.maxTransmitDistance = Math.Sqrt(this.maxPowerFactor) * this.nominalTransmitDistance;
+			this.RecalculateMaxRange();
 
 			if (state >= StartState.PreLaunch)
 			{
@@ -481,7 +481,7 @@
 
 			base.OnLoad (node);
 
-			this.maxTransmitDistance = Math.Sqrt(this.maxPowerFactor) * this.nominalTransmitDistance;
+			this.RecalculateMaxRange();
 		}
 
 		/// <summary>
@@ -637,8 +637,7 @@
 		/// returns false.
 		/// </summary>
 		/// <param name="dataQueue">List of <see cref="ScienceData"/> to transmit.</param>
-		/// <param name="callback">Callback function</param>
-		public new void TransmitData(List<ScienceData> dataQueue, Callback callback)
+		public new void TransmitData(List<ScienceData> dataQueue)
 		{
 			this.LogDebug(
 				"TransmitData(List<ScienceData> dataQueue, Callback callback) called.  dataQueue.Count={0}",
@@ -656,18 +655,10 @@
 
 				this.LogDebug(
 					"CanTransmit in TransmitData, calling base.TransmitData with dataQueue=[{0}] and callback={1}",
-					dataQueue.SPrint(),
-					callback == null ? "null" : callback.ToString()
+					dataQueue.SPrint()
 				);
 
-				if (callback == null)
-				{
-					base.TransmitData(dataQueue);
-				}
-				else
-				{
-					base.TransmitData(dataQueue, callback);
-				}
+				base.TransmitData(dataQueue);
 			}
 			else
 			{
@@ -757,21 +748,6 @@
 				+ " packetSize: " + this.packetSize
 				+ " packetResourceCost: " + this.packetResourceCost
 			);
-		}
-
-		/// <summary>
-		/// Override ModuleDataTransmitter.TransmitData to check against CanTransmit and fail out when CanTransmit
-		/// returns false.
-		/// </summary>
-		/// <param name="dataQueue">List of <see cref="ScienceData"/> to transmit.</param>
-		public new void TransmitData(List<ScienceData> dataQueue)
-		{
-			this.LogDebug(
-				"TransmitData(List<ScienceData> dataQueue) called, dataQueue.Count={0}",
-				dataQueue.Count
-			);
-
-			this.TransmitData(dataQueue, null);
 		}
 
 		/// <summary>
@@ -858,6 +834,16 @@
 			}
 		}
 
+		public void RecalculateMaxRange()
+		{
+			this.maxTransmitDistance = Math.Sqrt(this.maxPowerFactor) * this.nominalTransmitDistance;
+
+			#if DEBUG
+			this.Log("Recalculated max range: sqrt({0}) * {1} = {2}",
+				this.maxPowerFactor, this.nominalTransmitDistance, this.maxTransmitDistance);
+			#endif
+		}
+
 		/// <summary>
 		/// Returns a <see cref="System.String"/> that represents the current <see cref="AntennaRange.ModuleLimitedDataTransmitter"/>.
 		/// </summary>
@@ -868,7 +854,14 @@
 			{
 				string msg;
 
-				sb.Append(this.part.partInfo.title);
+				if (this.part != null && this.part.partInfo != null)
+				{
+					sb.Append(this.part.partInfo.title);
+				}
+				else
+				{
+					sb.Append(this.GetType().Name);
+				}
 
 				if (vessel != null)
 				{
@@ -1011,27 +1004,26 @@
 		[KSPEvent (guiName = "Dump Vessels", active = true, guiActive = true)]
 		public void PrintAllVessels()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-			
-			sb.Append("Dumping FlightGlobals.Vessels:");
-
-			Vessel vessel;
-			for (int i = 0; i < FlightGlobals.Vessels.Count; i++)
-			{
-				vessel = FlightGlobals.Vessels[i];
-				sb.AppendFormat("\n'{0} ({1})'", vessel.vesselName, vessel.id);
-			}
+			using (PooledStringBuilder sb = PooledStringBuilder.Get())
+			{
+				sb.Append("Dumping FlightGlobals.Vessels:");
+
+				Vessel vessel;
+				for (int i = 0; i < FlightGlobals.Vessels.Count; i++)
+				{
+					vessel = FlightGlobals.Vessels[i];
+					sb.AppendFormat("\n'{0} ({1})'", vessel.vesselName, vessel.id);
+				}
 		    
-			Tools.PostDebugMessage(sb.ToString());
-
-			Tools.PutStringBuilder(sb);
+				ToadicusTools.Logging.PostDebugMessage(sb.ToString());
+			}
 		}
 		 
-		[KSPEvent (guiName = "Dump RelayDB", active = true, guiActive = true)]
+		/*[KSPEvent (guiName = "Dump RelayDB", active = true, guiActive = true)]
 		public void DumpRelayDB()
 		{
 			RelayDatabase.Instance.Dump();
-		}
+		}*/
 		#endif
 	}
 }

--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -39,7 +39,7 @@
 // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
 // The form "{Major}.{Minor}.*" will automatically update the build and revision,
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
-[assembly: AssemblyVersion("1.10.1.*")]
+[assembly: AssemblyVersion("1.10.3.*")]
 // The following attributes are used to specify the signing key for the assembly,
 // if desired. See the Mono documentation for more information about signing.
 //[assembly: AssemblyDelaySign(false)]

--- a/ProtoAntennaRelay.cs
+++ b/ProtoAntennaRelay.cs
@@ -132,6 +132,14 @@
 			return base.CanTransmit();
 		}
 
+		public void RecalculateMaxRange()
+		{
+			if (this.moduleRef != null)
+			{
+				this.moduleRef.RecalculateMaxRange();
+			}
+		}
+
 		/// <summary>
 		/// Returns a <see cref="System.String"/> that represents the current <see cref="AntennaRange.ProtoAntennaRelay"/>.
 		/// </summary>
@@ -162,6 +170,8 @@
 			this.protoPart = pps;
 
 			this.Log("constructed ({0})", this.GetType().Name);
+
+			this.RecalculateMaxRange();
 		}
 	}
 }

--- a/RelayDatabase.cs
+++ b/RelayDatabase.cs
@@ -450,28 +450,27 @@
 		#if DEBUG
 		public void Dump()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-
-			sb.Append("Dumping RelayDatabase:");
-
-			var dbEnum = this.relayDatabase.GetEnumerator();
-			IList<IAntennaRelay> vesselRelays;
-			while (dbEnum.MoveNext())
-			{
-				sb.AppendFormat("\nVessel {0}:", dbEnum.Current.Key);
-
-				vesselRelays = dbEnum.Current.Value;
-				IAntennaRelay relay;
-				for (int rIdx = 0; rIdx < vesselRelays.Count; rIdx++)
-				{
-					relay = vesselRelays[rIdx];
-					sb.AppendFormat("\n\t{0}", relay.ToString());
-				}
-			}
-
-			Logging.PostDebugMessage(sb.ToString());
-
-			Tools.PutStringBuilder(sb);
+			using (ToadicusTools.Text.PooledStringBuilder sb = ToadicusTools.Text.PooledStringBuilder.Get())
+			{
+				sb.Append("Dumping RelayDatabase:");
+
+				var dbEnum = this.relayDatabase.GetEnumerator();
+				IList<IAntennaRelay> vesselRelays;
+				while (dbEnum.MoveNext())
+				{
+					sb.AppendFormat("\nVessel {0}:", dbEnum.Current.Key);
+
+					vesselRelays = dbEnum.Current.Value;
+					IAntennaRelay relay;
+					for (int rIdx = 0; rIdx < vesselRelays.Count; rIdx++)
+					{
+						relay = vesselRelays[rIdx];
+						sb.AppendFormat("\n\t{0}", relay.ToString());
+					}
+				}
+
+				Logging.PostDebugMessage(sb.ToString());
+			}
 		}
 		#endif
 	}