IAntennaRelay objects must now be able to RecalculateMaxRange, to compensate for changes in AdditiveRange being enabled or not.
IAntennaRelay objects must now be able to RecalculateMaxRange, to compensate for changes in AdditiveRange being enabled or not.

--- a/ARConfiguration.cs
+++ b/ARConfiguration.cs
@@ -5,7 +5,10 @@
 
 using KSP;
 using System;
-using ToadicusTools;
+using ToadicusTools.Extensions;
+using ToadicusTools.Text;
+using ToadicusTools.GUIUtils;
+using ToadicusTools.Wrappers;
 using UnityEngine;
 
 namespace AntennaRange
@@ -275,7 +278,7 @@
 					GUILayout.ExpandWidth(true)
 				);
 
-				configPos = Tools.ClampRectToScreen(configPos, 20);
+				configPos = WindowTools.ClampRectToScreen(configPos, 20);
 
 				if (configPos != this.configWindowPos)
 				{
@@ -291,7 +294,7 @@
 
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
-			bool requireLineOfSight = GUITools.Toggle(ARConfiguration.RequireLineOfSight, "Require Line of Sight");
+			bool requireLineOfSight = Layout.Toggle(ARConfiguration.RequireLineOfSight, "Require Line of Sight");
 			if (requireLineOfSight != ARConfiguration.RequireLineOfSight)
 			{
 				ARConfiguration.RequireLineOfSight = requireLineOfSight;
@@ -303,7 +306,7 @@
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
 			bool requireConnectionForControl =
-				GUITools.Toggle(
+				Layout.Toggle(
 					ARConfiguration.RequireConnectionForControl,
 					"Require Connection for Probe Control"
 				);
@@ -317,7 +320,7 @@
 
 			GUILayout.BeginHorizontal();
 
-			bool fixedPowerCost = GUITools.Toggle(ARConfiguration.FixedPowerCost, "Use Fixed Power Cost");
+			bool fixedPowerCost = Layout.Toggle(ARConfiguration.FixedPowerCost, "Use Fixed Power Cost");
 			if (fixedPowerCost != ARConfiguration.FixedPowerCost)
 			{
 				ARConfiguration.FixedPowerCost = fixedPowerCost;
@@ -328,7 +331,7 @@
 
 			GUILayout.BeginHorizontal();
 
-			bool useAdditive = GUITools.Toggle(ARConfiguration.UseAdditiveRanges, "Use Additive Ranges");
+			bool useAdditive = Layout.Toggle(ARConfiguration.UseAdditiveRanges, "Use Additive Ranges");
 			if (useAdditive != ARConfiguration.UseAdditiveRanges)
 			{
 				ARConfiguration.UseAdditiveRanges = useAdditive;
@@ -339,7 +342,7 @@
 
 			GUILayout.BeginHorizontal();
 
-			bool prettyLines = GUITools.Toggle(ARConfiguration.PrettyLines, "Draw Pretty Lines");
+			bool prettyLines = Layout.Toggle(ARConfiguration.PrettyLines, "Draw Pretty Lines");
 			if (prettyLines != ARConfiguration.PrettyLines)
 			{
 				ARConfiguration.PrettyLines = prettyLines;

--- a/ARFlightController.cs
+++ b/ARFlightController.cs
@@ -31,7 +31,10 @@
 using KSP;
 using System;
 using System.Collections.Generic;
-using ToadicusTools;
+using ToadicusTools.Extensions;
+using ToadicusTools.Text;
+using ToadicusTools.DebugTools;
+using ToadicusTools.Wrappers;
 using UnityEngine;
 
 namespace AntennaRange
@@ -53,7 +56,7 @@
 		private IButton toolbarButton;
 
 		private ApplicationLauncherButton appLauncherButton;
-		private Tools.DebugLogger log;
+		private PooledDebugLogger log;
 
 		private System.Diagnostics.Stopwatch updateTimer;
 		#endregion
@@ -127,7 +130,7 @@
 		{
 			this.lockID = "ARConnectionRequired";
 
-			this.log = Tools.DebugLogger.New(this);
+			this.log = PooledDebugLogger.New(this);
 
 			this.updateTimer = new System.Diagnostics.Stopwatch();
 
@@ -255,7 +258,7 @@
 			{
 				Vessel vessel;
 				IAntennaRelay relay;
-				IAntennaRelay bestActiveRelay;
+				IAntennaRelay bestActiveRelay = null;
 				IList<IAntennaRelay> activeVesselRelays;
 
 				usefulRelays.Clear();
@@ -269,6 +272,14 @@
 						continue;
 					}
 
+					switch (vessel.vesselType)
+					{
+						case VesselType.Debris:
+						case VesselType.Flag:
+						case VesselType.Unknown:
+							continue;
+					}
+
 					log.AppendFormat("\nFetching best relay for vessel {0}", vessel);
 
 					relay = vessel.GetBestRelay();
@@ -287,21 +298,6 @@
 				{
 					bestActiveRelay = RelayDatabase.Instance.GetBestVesselRelay(FlightGlobals.ActiveVessel);
 
-					for (int rIdx = 0; rIdx < activeVesselRelays.Count; rIdx++)
-					{
-						relay = activeVesselRelays[rIdx];
-
-						// The best active relay will get checked with the other useful relays later.
-						if (relay == null || relay == bestActiveRelay)
-						{
-							continue;
-						}
-
-						log.AppendFormat("\nFinding nearest relay for active vessel relay {0}", relay);
-
-						relay.FindNearestRelay();
-					}
-
 					log.AppendFormat("\n\tAdding best active vessel relay {0} to usefulRelays", bestActiveRelay);
 
 					usefulRelays.Add(bestActiveRelay);
@@ -319,6 +315,22 @@
 					}
 
 					log.AppendFormat("\n\tDoing target search for useful relay {0}", relay);
+
+					relay.FindNearestRelay();
+				}
+
+				// Very last, find routes for the non-best relays on the active vessel.
+				for (int rIdx = 0; rIdx < activeVesselRelays.Count; rIdx++)
+				{
+					relay = activeVesselRelays[rIdx];
+
+					// The best active relay will get checked with the other useful relays later.
+					if (relay == null || relay == bestActiveRelay)
+					{
+						continue;
+					}
+
+					log.AppendFormat("\nFinding nearest relay for active vessel relay {0}", relay);
 
 					relay.FindNearestRelay();
 				}

--- a/ARMapRenderer.cs
+++ b/ARMapRenderer.cs
@@ -31,7 +31,8 @@
 using KSP;
 using System;
 using System.Collections.Generic;
-using ToadicusTools;
+using ToadicusTools.Extensions;
+using ToadicusTools.DebugTools;
 using UnityEngine;
 
 namespace AntennaRange
@@ -51,7 +52,7 @@
 		// Debug Stuff
 		#pragma warning disable 649
 		private System.Diagnostics.Stopwatch timer;
-		private Tools.DebugLogger log;
+		private PooledDebugLogger log;
 		private long relayStart;
 		private long start;
 		#pragma warning restore 649
@@ -99,7 +100,7 @@
 			this.timer = new System.Diagnostics.Stopwatch();
 			#endif
 			#if DEBUG
-			this.log = Tools.DebugLogger.New(this);
+			this.log = PooledDebugLogger.Get();
 			#endif
 		}
 

--- a/AntennaRelay.cs
+++ b/AntennaRelay.cs
@@ -28,7 +28,8 @@
 
 using System;
 using System.Collections.Generic;
-using ToadicusTools;
+using ToadicusTools.DebugTools;
+using ToadicusTools.Extensions;
 
 namespace AntennaRange
 {
@@ -203,9 +204,9 @@
 				return;
 			}
 
-			Tools.DebugLogger log;
+			PooledDebugLogger log;
 			#if DEBUG
-			log = Tools.DebugLogger.New(this);
+			log = PooledDebugLogger.New(this);
 			#endif
 
 			#if BENCH

--- a/GameData/AntennaRange/AntennaRange.cfg
+++ b/GameData/AntennaRange/AntennaRange.cfg
@@ -37,7 +37,7 @@
 // maxDataFactor:	The multipler on packetSize that defines the maximum data bandwidth of the antenna.
 // 
 
-@PART[longAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech2]
+@PART[longAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech]
 {
 	@MODULE[ModuleDataTransmitter]
 	{
@@ -59,7 +59,7 @@
 	}
 }
 
-@PART[mediumDishAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech2]
+@PART[mediumDishAntenna]:FOR[AntennaRange]:NEEDS[!RemoteTech]
 {
 	@MODULE[ModuleDataTransmitter]
 	{
@@ -81,7 +81,7 @@
 	}
 }
 
-@PART[commDish]:FOR[AntennaRange]:NEEDS[!RemoteTech2]
+@PART[commDish]:FOR[AntennaRange]:NEEDS[!RemoteTech]
 {
 	@MODULE[ModuleDataTransmitter]
 	{
@@ -91,6 +91,31 @@
 		simpleRange = 56250000000
 		maxPowerFactor = 16
 		maxDataFactor = 2
+	}
+
+	MODULE
+	{
+		name = ModuleScienceContainer
+
+		dataIsCollectable = true
+		dataIsStorable = false
+
+		storageRange = 2
+	}
+}
+
+@PART[HighGainAntenna]:FOR[AntennaRange]:NEEDS[AsteroidDay,!RemoteTech]
+{
+	@TechRequired = electronics
+	@description = Repurposed for medium range probes, the HG-55 provdes high speed directional data transmission.
+
+	@MODULE[ModuleDataTransmitter]
+	{
+		@name = ModuleLimitedDataTransmitter
+		nominalRange = 7774867578
+		simpleRange = 25030376544
+		maxPowerFactor = 2.6180339887498948
+		maxDataFactor = 9
 	}
 
 	MODULE
@@ -130,7 +155,7 @@
 EVA_RESOURCE
 {
 	name = ElectricCharge
-	amount = 100
+	amount = 0
 	maxAmount = 100
 }
 

 Binary files a/GameData/AntennaRange/Textures/appLauncherIcon.png and b/GameData/AntennaRange/Textures/appLauncherIcon.png differ
 Binary files a/GameData/AntennaRange/Textures/appLauncherIconNoConnection.png and b/GameData/AntennaRange/Textures/appLauncherIconNoConnection.png differ
 Binary files a/GameData/AntennaRange/Textures/appLauncherIconSubOptimal.png and b/GameData/AntennaRange/Textures/appLauncherIconSubOptimal.png differ
 Binary files a/GameData/AntennaRange/Textures/toolbarIcon.png and b/GameData/AntennaRange/Textures/toolbarIcon.png differ
 Binary files a/GameData/AntennaRange/Textures/toolbarIconNoConnection.png and b/GameData/AntennaRange/Textures/toolbarIconNoConnection.png differ
 Binary files a/GameData/AntennaRange/Textures/toolbarIconSubOptimal.png and b/GameData/AntennaRange/Textures/toolbarIconSubOptimal.png differ
--- a/IAntennaRelay.cs
+++ b/IAntennaRelay.cs
@@ -105,6 +105,11 @@
 		void FindNearestRelay();
 
 		/// <summary>
+		/// Recalculates the max range; useful for making sure we're using additive ranges when enabled.
+		/// </summary>
+		void RecalculateMaxRange();
+
+		/// <summary>
 		/// Returns a <see cref="System.String"/> that represents the current <see cref="AntennaRange.IAntennaRelay"/>.
 		/// </summary>
 		string ToString();

--- a/ModuleLimitedDataTransmitter.cs
+++ b/ModuleLimitedDataTransmitter.cs
@@ -25,12 +25,14 @@
 // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
+#define DEBUG
 using KSP;
 using System;
 using System.Collections.Generic;
 using System.Text;
-using ToadicusTools;
+using ToadicusTools.DebugTools;
+using ToadicusTools.Extensions;
+using ToadicusTools.Text;
 using UnityEngine;
 
 namespace AntennaRange
@@ -49,6 +51,11 @@
 	public class ModuleLimitedDataTransmitter
 		: ModuleDataTransmitter, IScienceDataTransmitter, IAntennaRelay, IModuleInfo
 	{
+		private const string tooltipSkinName = "PartTooltipSkin";
+		private static GUISkin partTooltipSkin;
+		private static GUIStyle partTooltipBodyStyle;
+		private static GUIStyle partTooltipHeaderStyle;
+
 		// Stores the packetResourceCost as defined in the .cfg file.
 		private float _basepacketResourceCost;
 
@@ -177,7 +184,7 @@
 				else
 				{
 					this.LogError("Vessel and/or part reference are null, returning null vessel.");
-					this.LogError(new System.Diagnostics.StackTrace().ToString());
+					// this.LogError(new System.Diagnostics.StackTrace().ToString());
 					return null;
 				}
 			}
@@ -423,20 +430,19 @@
 			this._basepacketResourceCost = base.packetResourceCost;
 			this.moduleInfoContent = new GUIContent();
 
-			Tools.PostDebugMessage(string.Format(
-				"{0} loaded:\n" +
+			this.LogDebug("{0} loaded:\n" +
 				"packetSize: {1}\n" +
 				"packetResourceCost: {2}\n" +
 				"nominalTransmitDistance: {3}\n" +
 				"maxPowerFactor: {4}\n" +
 				"maxDataFactor: {5}\n",
-				this.name,
+				this,
 				base.packetSize,
 				this._basepacketResourceCost,
 				this.nominalTransmitDistance,
 				this.maxPowerFactor,
 				this.maxDataFactor
-			));
+			);
 		}
 
 		/// <summary>
@@ -447,7 +453,7 @@
 		{
 			base.OnStart (state);
 
-			this.maxTransmitDistance = Math.Sqrt(this.maxPowerFactor) * this.nominalTransmitDistance;
+			this.RecalculateMaxRange();
 
 			if (state >= StartState.PreLaunch)
 			{
@@ -455,7 +461,7 @@
 				this.relay.nominalTransmitDistance = this.nominalTransmitDistance;
 				this.relay.maxTransmitDistance = this.maxTransmitDistance;
 
-				this.UImaxTransmitDistance = string.Format(Tools.SIFormatter, "{0:S3}m", this.maxTransmitDistance);
+				this.UImaxTransmitDistance = TextTools.Format("{0:S3}m", this.maxTransmitDistance);
 
 				GameEvents.onPartActionUICreate.Add(this.onPartActionUICreate);
 				GameEvents.onPartActionUIDismiss.Add(this.onPartActionUIDismiss);
@@ -475,7 +481,7 @@
 
 			base.OnLoad (node);
 
-			this.maxTransmitDistance = Math.Sqrt(this.maxPowerFactor) * this.nominalTransmitDistance;
+			this.RecalculateMaxRange();
 		}
 
 		/// <summary>
@@ -500,21 +506,45 @@
 		{
 			this.moduleInfoContent.text = this.GetInfo();
 
-			GUIStyle style0 = PartListTooltips.fetch.tooltipSkin.customStyles[0];
-			GUIStyle style1 = PartListTooltips.fetch.tooltipSkin.customStyles[1];
+			if (partTooltipSkin == null)
+			{
+				UnityEngine.Object[] skins = Resources.FindObjectsOfTypeAll(typeof(GUISkin));
+				GUISkin skin;
+				for (int sIdx = 0; sIdx < skins.Length; sIdx++)
+				{
+					skin = (GUISkin)skins[sIdx];
+
+					if (skin.name == tooltipSkinName)
+					{
+						partTooltipSkin = skin;
+						partTooltipBodyStyle = partTooltipSkin.customStyles[0];
+						partTooltipHeaderStyle = partTooltipSkin.customStyles[1];
+					}
+				}
+
+				if (partTooltipSkin == null)
+				{
+					this.LogError("Could not find GUISkin {0}?  Please report this!", tooltipSkinName);
+					return;
+				}
+				else
+				{
+					this.Log("Loaded GUISkin {0}", tooltipSkinName);
+				}
+			}
 
 			float width = rect.width;
 			float orgHeight = rect.height;
-			float height = style0.CalcHeight(this.moduleInfoContent, width);
+			float height = partTooltipBodyStyle.CalcHeight(this.moduleInfoContent, width);
 
 			rect.height = height;
 
-			GUI.Box(rect, this.moduleInfoContent, style0);
-			GUI.Label(rect, this.GetModuleTitle(), style1);
+			GUI.Box(rect, this.moduleInfoContent, partTooltipBodyStyle);
+			GUI.Label(rect, this.GetModuleTitle(), partTooltipHeaderStyle);
 
 			GUILayout.Space(height - orgHeight
-				- style0.padding.bottom - style0.padding.top
-				- 2f * (style0.margin.bottom + style0.margin.top)
+				- partTooltipBodyStyle.padding.bottom - partTooltipBodyStyle.padding.top
+				- 2f * (partTooltipBodyStyle.margin.bottom + partTooltipBodyStyle.margin.top)
 			);
 		}
 
@@ -531,34 +561,34 @@
 		/// </summary>
 		public override string GetInfo()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-			string text;
-
-			sb.Append(base.GetInfo());
-
-			if (ARConfiguration.UseAdditiveRanges)
-			{
-				sb.AppendFormat(Tools.SIFormatter, "Nominal Range to Kerbin: {0:S3}m\n",
-					Math.Sqrt(this.nominalTransmitDistance * ARConfiguration.KerbinNominalRange)
-				);
-				sb.AppendFormat(Tools.SIFormatter, "Maximum Range to Kerbin: {0:S3}m",
-					Math.Sqrt(
-						this.nominalTransmitDistance * Math.Sqrt(this.maxPowerFactor) *
-						ARConfiguration.KerbinRelayRange
-					)
-				);
-			}
-			else
-			{
-				sb.AppendFormat(Tools.SIFormatter, "Nominal Range: {0:S3}m\n", this.nominalTransmitDistance);
-				sb.AppendFormat(Tools.SIFormatter, "Maximum Range: {0:S3}m", this.maxTransmitDistance);
-			}
-
-			text = sb.ToString();
-
-			Tools.PutStringBuilder(sb);
-
-			return text;
+			using (PooledStringBuilder sb = PooledStringBuilder.Get())
+			{
+				string text;
+
+				sb.Append(base.GetInfo());
+
+				if (ARConfiguration.UseAdditiveRanges)
+				{
+					sb.AppendFormat("Nominal Range to Kerbin: {0:S3}m\n",
+						Math.Sqrt(this.nominalTransmitDistance * ARConfiguration.KerbinNominalRange)
+					);
+					sb.AppendFormat("Maximum Range to Kerbin: {0:S3}m",
+						Math.Sqrt(
+							this.nominalTransmitDistance * Math.Sqrt(this.maxPowerFactor) *
+							ARConfiguration.KerbinRelayRange
+						)
+					);
+				}
+				else
+				{
+					sb.AppendFormat("Nominal Range: {0:S3}m\n", this.nominalTransmitDistance);
+					sb.AppendFormat("Maximum Range: {0:S3}m", this.maxTransmitDistance);
+				}
+
+				text = sb.ToString();
+
+				return text;
+			}
 		}
 
 		/// <summary>
@@ -576,13 +606,13 @@
 			{
 				case PartStates.DEAD:
 				case PartStates.DEACTIVATED:
-					Tools.PostDebugMessage(string.Format(
+					this.LogDebug(
 						"{0}: {1} on {2} cannot transmit: {3}",
 						this.GetType().Name,
 						this.part.partInfo.title,
 						this.vessel.vesselName,
 						Enum.GetName(typeof(PartStates), this.part.State)
-					));
+					);
 					return false;
 				default:
 					break;
@@ -607,8 +637,7 @@
 		/// returns false.
 		/// </summary>
 		/// <param name="dataQueue">List of <see cref="ScienceData"/> to transmit.</param>
-		/// <param name="callback">Callback function</param>
-		public new void TransmitData(List<ScienceData> dataQueue, Callback callback)
+		public new void TransmitData(List<ScienceData> dataQueue)
 		{
 			this.LogDebug(
 				"TransmitData(List<ScienceData> dataQueue, Callback callback) called.  dataQueue.Count={0}",
@@ -626,24 +655,16 @@
 
 				this.LogDebug(
 					"CanTransmit in TransmitData, calling base.TransmitData with dataQueue=[{0}] and callback={1}",
-					dataQueue.SPrint(),
-					callback == null ? "null" : callback.ToString()
+					dataQueue.SPrint()
 				);
 
-				if (callback == null)
-				{
-					base.TransmitData(dataQueue);
-				}
-				else
-				{
-					base.TransmitData(dataQueue, callback);
-				}
+				base.TransmitData(dataQueue);
 			}
 			else
 			{
-				Tools.PostDebugMessage(this, "{0} unable to transmit during TransmitData.", this.part.partInfo.title);
-
-				var logger = Tools.DebugLogger.New(this);
+				this.LogDebug("{0} unable to transmit during TransmitData.", this.part.partInfo.title);
+
+				var logger = PooledDebugLogger.New(this);
 
 				IList<ModuleScienceContainer> vesselContainers = this.vessel.getModulesOfType<ModuleScienceContainer>();
 				ModuleScienceContainer scienceContainer;
@@ -699,31 +720,30 @@
 
 				if (dataQueue.Count > 0)
 				{
-					StringBuilder sb = Tools.GetStringBuilder();
-
-					sb.Append('[');
-					sb.Append(this.part.partInfo.title);
-					sb.AppendFormat("]: {0} data items could not be saved: no space available in data containers.\n");
-					sb.Append("Data to be discarded:\n");
-
-					ScienceData data;
-					for (int dIdx = 0; dIdx < dataQueue.Count; dIdx++)
+					using (PooledStringBuilder sb = PooledStringBuilder.Get())
 					{
-						data = dataQueue[dIdx];
-						sb.AppendFormat("\t{0}\n", data.title);
+						sb.Append('[');
+						sb.Append(this.part.partInfo.title);
+						sb.AppendFormat("]: {0} data items could not be saved: no space available in data containers.\n");
+						sb.Append("Data to be discarded:\n");
+
+						ScienceData data;
+						for (int dIdx = 0; dIdx < dataQueue.Count; dIdx++)
+						{
+							data = dataQueue[dIdx];
+							sb.AppendFormat("\t{0}\n", data.title);
+						}
+
+						ScreenMessages.PostScreenMessage(sb.ToString(), 4f, ScreenMessageStyle.UPPER_LEFT);
+
+						this.LogDebug(sb.ToString());
 					}
-
-					ScreenMessages.PostScreenMessage(sb.ToString(), 4f, ScreenMessageStyle.UPPER_LEFT);
-
-					Tools.PostDebugMessage(sb.ToString());
-
-					Tools.PutStringBuilder(sb);
 				}
 
 				this.PostCannotTransmitError();
 			}
 
-			Tools.PostDebugMessage (
+			this.LogDebug(
 				"distance: " + this.CurrentLinkSqrDistance
 				+ " packetSize: " + this.packetSize
 				+ " packetResourceCost: " + this.packetResourceCost
@@ -731,21 +751,6 @@
 		}
 
 		/// <summary>
-		/// Override ModuleDataTransmitter.TransmitData to check against CanTransmit and fail out when CanTransmit
-		/// returns false.
-		/// </summary>
-		/// <param name="dataQueue">List of <see cref="ScienceData"/> to transmit.</param>
-		public new void TransmitData(List<ScienceData> dataQueue)
-		{
-			this.LogDebug(
-				"TransmitData(List<ScienceData> dataQueue) called, dataQueue.Count={0}",
-				dataQueue.Count
-			);
-
-			this.TransmitData(dataQueue, null);
-		}
-
-		/// <summary>
 		/// Override ModuleDataTransmitter.StartTransmission to check against CanTransmit and fail out when CanTransmit
 		/// returns false.
 		/// </summary>
@@ -756,7 +761,7 @@
 			PreTransmit_SetPacketSize ();
 			PreTransmit_SetPacketResourceCost ();
 
-			Tools.PostDebugMessage (
+			this.LogDebug(
 				"distance: " + this.CurrentLinkSqrDistance
 				+ " packetSize: " + this.packetSize
 				+ " packetResourceCost: " + this.packetResourceCost
@@ -781,31 +786,31 @@
 		{
 			if (this.actionUIUpdate)
 			{
-				this.UImaxTransmitDistance = string.Format(Tools.SIFormatter, "{0:S3}m",
+				this.UImaxTransmitDistance = TextTools.Format("{0:S3}m",
 					Math.Sqrt(this.MaximumLinkSqrDistance));
-				this.UInominalLinkDistance = string.Format(Tools.SIFormatter, "{0:S3}m",
+				this.UInominalLinkDistance = TextTools.Format("{0:S3}m",
 					Math.Sqrt(this.NominalLinkSqrDistance));
 				
 				if (this.CanTransmit())
 				{
 					this.UIrelayStatus = this.LinkStatus.ToString();
-					this.UItransmitDistance = string.Format(Tools.SIFormatter, "{0:S3}m",
+					this.UItransmitDistance = TextTools.Format("{0:S3}m",
 						Math.Sqrt(this.CurrentLinkSqrDistance));
-					this.UIpacketSize = string.Format(Tools.SIFormatter, "{0:S3}MiT", this.DataRate);
-					this.UIpacketCost = string.Format(Tools.SIFormatter, "{0:S3}EC", this.DataResourceCost);
+					this.UIpacketSize = TextTools.Format("{0:S3}MiT", this.DataRate);
+					this.UIpacketCost = TextTools.Format("{0:S3}EC", this.DataResourceCost);
 				}
 				else
 				{
 					if (this.relay.firstOccludingBody == null)
 					{
-						this.UItransmitDistance = string.Format(Tools.SIFormatter, "{0:S3}m",
+						this.UItransmitDistance = TextTools.Format("{0:S3}m",
 							Math.Sqrt(this.CurrentLinkSqrDistance));
 						this.UIrelayStatus = "Out of range";
 					}
 					else
 					{
 						this.UItransmitDistance = "N/A";
-						this.UIrelayStatus = string.Format("Blocked by {0}", this.relay.firstOccludingBody.bodyName);
+						this.UIrelayStatus = TextTools.Format("Blocked by {0}", this.relay.firstOccludingBody.bodyName);
 					}
 					this.UIpacketSize = "N/A";
 					this.UIpacketCost = "N/A";
@@ -817,9 +822,26 @@
 				}
 				else
 				{
-					this.UIrelayTarget = this.targetRelay.ToString();
-				}
-			}
+					if (this.targetRelay != null)
+					{
+						this.UIrelayTarget = this.targetRelay.ToString();
+					}
+					else
+					{
+						this.UIrelayTarget = "A mysterious null entity";
+					}
+				}
+			}
+		}
+
+		public void RecalculateMaxRange()
+		{
+			this.maxTransmitDistance = Math.Sqrt(this.maxPowerFactor) * this.nominalTransmitDistance;
+
+			#if DEBUG
+			this.Log("Recalculated max range: sqrt({0}) * {1} = {2}",
+				this.maxPowerFactor, this.nominalTransmitDistance, this.maxTransmitDistance);
+			#endif
 		}
 
 		/// <summary>
@@ -828,32 +850,38 @@
 		/// <returns>A <see cref="System.String"/> that represents the current <see cref="AntennaRange.ModuleLimitedDataTransmitter"/>.</returns>
 		public override string ToString()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-			string msg;
-
-			sb.Append(this.part.partInfo.title);
-
-			if (vessel != null)
-			{
-				sb.Append(" on ");
-				sb.Append(vessel.vesselName);
-			}
-			else if (
-				this.part != null &&
-				this.part.protoPartSnapshot != null &&
-				this.part.protoPartSnapshot != null &&
-				this.part.protoPartSnapshot.pVesselRef != null
-			)
-			{
-				sb.Append(" on ");
-				sb.Append(this.part.protoPartSnapshot.pVesselRef.vesselName);
-			}
-
-			msg = sb.ToString();
-
-			Tools.PutStringBuilder(sb);
-
-			return msg;
+			using (PooledStringBuilder sb = PooledStringBuilder.Get())
+			{
+				string msg;
+
+				if (this.part != null && this.part.partInfo != null)
+				{
+					sb.Append(this.part.partInfo.title);
+				}
+				else
+				{
+					sb.Append(this.GetType().Name);
+				}
+
+				if (vessel != null)
+				{
+					sb.Append(" on ");
+					sb.Append(vessel.vesselName);
+				}
+				else if (
+					this.part != null &&
+					this.part.protoPartSnapshot != null &&
+					this.part.protoPartSnapshot != null &&
+					this.part.protoPartSnapshot.pVesselRef != null)
+				{
+					sb.Append(" on ");
+					sb.Append(this.part.protoPartSnapshot.pVesselRef.vesselName);
+				}
+
+				msg = sb.ToString();
+
+				return msg;
+			}
 		}
 
 		// When we catch an onPartActionUICreate event for our part, go ahead and update every frame to look pretty.
@@ -889,7 +917,7 @@
 				ErrorText
 			);
 
-			Tools.PostDebugMessage(this.GetType().Name + ": " + this.ErrorMsg.message);
+			this.LogDebug(this.ErrorMsg.message);
 
 			ScreenMessages.PostScreenMessage(this.ErrorMsg, false);
 		}
@@ -936,30 +964,30 @@
 
 		private string buildTransmitMessage()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-			string msg;
-
-			sb.Append("[");
-			sb.Append(base.part.partInfo.title);
-			sb.Append("]: ");
-
-			sb.Append("Beginning transmission ");
-
-			if (this.KerbinDirect)
-			{
-				sb.Append("directly to Kerbin.");
-			}
-			else
-			{
-				sb.Append("via ");
-				sb.Append(this.relay.targetRelay);
-			}
-
-			msg = sb.ToString();
-
-			Tools.PutStringBuilder(sb);
-
-			return msg;
+			using (PooledStringBuilder sb = PooledStringBuilder.Get())
+			{
+				string msg;
+
+				sb.Append("[");
+				sb.Append(base.part.partInfo.title);
+				sb.Append("]: ");
+
+				sb.Append("Beginning transmission ");
+
+				if (this.KerbinDirect)
+				{
+					sb.Append("directly to Kerbin.");
+				}
+				else
+				{
+					sb.Append("via ");
+					sb.Append(this.relay.targetRelay);
+				}
+
+				msg = sb.ToString();
+
+				return msg;
+			}
 		}
 
 		#if DEBUG
@@ -976,27 +1004,26 @@
 		[KSPEvent (guiName = "Dump Vessels", active = true, guiActive = true)]
 		public void PrintAllVessels()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-			
-			sb.Append("Dumping FlightGlobals.Vessels:");
-
-			Vessel vessel;
-			for (int i = 0; i < FlightGlobals.Vessels.Count; i++)
-			{
-				vessel = FlightGlobals.Vessels[i];
-				sb.AppendFormat("\n'{0} ({1})'", vessel.vesselName, vessel.id);
-			}
+			using (PooledStringBuilder sb = PooledStringBuilder.Get())
+			{
+				sb.Append("Dumping FlightGlobals.Vessels:");
+
+				Vessel vessel;
+				for (int i = 0; i < FlightGlobals.Vessels.Count; i++)
+				{
+					vessel = FlightGlobals.Vessels[i];
+					sb.AppendFormat("\n'{0} ({1})'", vessel.vesselName, vessel.id);
+				}
 		    
-			Tools.PostDebugMessage(sb.ToString());
-
-			Tools.PutStringBuilder(sb);
+				ToadicusTools.Logging.PostDebugMessage(sb.ToString());
+			}
 		}
 		 
-		[KSPEvent (guiName = "Dump RelayDB", active = true, guiActive = true)]
+		/*[KSPEvent (guiName = "Dump RelayDB", active = true, guiActive = true)]
 		public void DumpRelayDB()
 		{
 			RelayDatabase.Instance.Dump();
-		}
+		}*/
 		#endif
 	}
 }

--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -39,7 +39,7 @@
 // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
 // The form "{Major}.{Minor}.*" will automatically update the build and revision,
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
-[assembly: AssemblyVersion("1.10.1.*")]
+[assembly: AssemblyVersion("1.10.3.*")]
 // The following attributes are used to specify the signing key for the assembly,
 // if desired. See the Mono documentation for more information about signing.
 //[assembly: AssemblyDelaySign(false)]

--- a/ProtoAntennaRelay.cs
+++ b/ProtoAntennaRelay.cs
@@ -29,6 +29,7 @@
 using KSP;
 using System;
 using ToadicusTools;
+using ToadicusTools.Text;
 
 namespace AntennaRange
 {
@@ -119,7 +120,7 @@
 			PartStates partState = (PartStates)this.protoPart.state;
 			if (partState == PartStates.DEAD || partState == PartStates.DEACTIVATED)
 			{
-				Tools.PostDebugMessage(string.Format(
+				Logging.PostDebugMessage(string.Format(
 					"{0}: {1} on {2} cannot transmit: {3}",
 					this.GetType().Name,
 					this.Title,
@@ -131,24 +132,31 @@
 			return base.CanTransmit();
 		}
 
+		public void RecalculateMaxRange()
+		{
+			if (this.moduleRef != null)
+			{
+				this.moduleRef.RecalculateMaxRange();
+			}
+		}
+
 		/// <summary>
 		/// Returns a <see cref="System.String"/> that represents the current <see cref="AntennaRange.ProtoAntennaRelay"/>.
 		/// </summary>
 		/// <returns>A <see cref="System.String"/> that represents the current <see cref="AntennaRange.ProtoAntennaRelay"/>.</returns>
 		public override string ToString()
 		{
-			System.Text.StringBuilder sb = Tools.GetStringBuilder();
+			using (PooledStringBuilder sb = PooledStringBuilder.Get())
+			{
+				sb.Append(this.Title);
 
-			sb.Append(this.Title);
+				if (this.protoPart != null && this.protoPart.pVesselRef != null)
+				{
+					sb.AppendFormat(" on {0}", this.protoPart.pVesselRef.vesselName);
+				}
 
-			if (this.protoPart != null && this.protoPart.pVesselRef != null)
-			{
-				sb.AppendFormat(" on {0}", this.protoPart.pVesselRef.vesselName);
+				return sb.ToString();
 			}
-
-			Tools.PutStringBuilder(sb);
-
-			return sb.ToString();
 		}
 
 		/// <summary>
@@ -162,6 +170,8 @@
 			this.protoPart = pps;
 
 			this.Log("constructed ({0})", this.GetType().Name);
+
+			this.RecalculateMaxRange();
 		}
 	}
 }

--- a/RelayDatabase.cs
+++ b/RelayDatabase.cs
@@ -96,10 +96,10 @@
 		public void DirtyVessel(Vessel vessel)
 		{
 			#if DEBUG
-			Tools.PostDebugMessage("RelayDatabase: Dirtying cache for vessel {0} in frame {1}",
+			Logging.PostDebugMessage("RelayDatabase: Dirtying cache for vessel {0} in frame {1}",
 				vessel, new System.Diagnostics.StackTrace().ToString());
 			#else
-			Tools.PostLogMessage("RelayDatabase: Dirtying cache for vessel {0}", vessel.vesselName);
+			Logging.PostLogMessage("RelayDatabase: Dirtying cache for vessel {0}", vessel.vesselName);
 			#endif
 
 			this.relayDatabase.Remove(vessel.id);
@@ -109,7 +109,7 @@
 
 		public void ClearCache()
 		{
-			Tools.PostLogMessage("RelayDatabase: onSceneChange clearing entire cache.");
+			Logging.PostLogMessage("RelayDatabase: onSceneChange clearing entire cache.");
 
 			this.relayDatabase.Clear();
 			this.bestRelayTable.Clear();
@@ -206,7 +206,7 @@
 				// or if we've just docked or undocked)...
 				if (this.vesselPartCountTable[vessel.id] != vessel.Parts.Count || vessel.loaded)
 				{
-					Tools.PostDebugMessage(string.Format(
+					Logging.PostDebugMessage(string.Format(
 						"{0}: dirtying cache for vessel '{1}' ({2}).",
 						this.GetType().Name,
 						vessel.vesselName,
@@ -222,7 +222,7 @@
 		// Runs when the player requests a scene change, such as when changing vessels or leaving flight.
 		private void onSceneChange(GameScenes scene)
 		{
-			Tools.PostDebugMessage(
+			Logging.PostDebugMessage(
 				"RelayDatabase: caught onSceneChangeRequested in scene {0} to scene {1}.  ActiveVessel is {2}",
 				HighLogic.LoadedScene,
 				scene,
@@ -235,7 +235,7 @@
 				{
 					if (FlightGlobals.ActiveVessel != null)
 					{
-						Tools.PostDebugMessage("RelayDatabase: onSceneChange clearing {0} from cache.",
+						Logging.PostDebugMessage("RelayDatabase: onSceneChange clearing {0} from cache.",
 							FlightGlobals.ActiveVessel.vesselName);
 
 						this.onVesselEvent(FlightGlobals.ActiveVessel);
@@ -275,7 +275,7 @@
 			// We're going to completely regen this table, so dump the current contents.
 			relays.Clear();
 
-			Tools.PostDebugMessage(string.Format(
+			Logging.PostDebugMessage(string.Format(
 				"{0}: Getting antenna relays from vessel {1}.",
 				"IAntennaRelay",
 				vessel.vesselName
@@ -287,7 +287,7 @@
 
 			// If the vessel is loaded, we can fetch modules implementing IAntennaRelay directly.
 			if (vessel.loaded) {
-				Tools.PostDebugMessage(string.Format(
+				Logging.PostDebugMessage(string.Format(
 					"{0}: vessel {1} is loaded, searching for modules in loaded parts.",
 					"IAntennaRelay",
 					vessel.vesselName
@@ -327,7 +327,7 @@
 			// If the vessel is not loaded, we need to build ProtoAntennaRelays when we find relay ProtoPartSnapshots.
 			else
 			{
-				Tools.PostDebugMessage(string.Format(
+				Logging.PostDebugMessage(string.Format(
 					"{0}: vessel {1} is not loaded, searching for modules in prototype parts.",
 					this.GetType().Name,
 					vessel.vesselName
@@ -339,7 +339,7 @@
 				{
 					pps = vessel.protoVessel.protoPartSnapshots[ppsIdx];
 
-					Tools.PostDebugMessage(string.Format(
+					Logging.PostDebugMessage(string.Format(
 						"{0}: Searching in protopartsnapshot {1}",
 						this.GetType().Name,
 						pps
@@ -348,7 +348,7 @@
 					// ...Fetch the prefab, because it's more useful for what we're doing.
 					Part partPrefab = PartLoader.getPartInfoByName(pps.partName).partPrefab;
 
-					Tools.PostDebugMessage(string.Format(
+					Logging.PostDebugMessage(string.Format(
 						"{0}: Got partPrefab {1} in protopartsnapshot {2}",
 						this.GetType().Name,
 						partPrefab,
@@ -361,7 +361,7 @@
 					{
 						module = partPrefab.Modules[modIdx];
 
-						Tools.PostDebugMessage(string.Format(
+						Logging.PostDebugMessage(string.Format(
 							"{0}: Searching in partmodule {1}",
 							this.GetType().Name,
 							module
@@ -370,7 +370,7 @@
 						// ...if the module is a relay...
 						if (module is IAntennaRelay)
 						{
-							Tools.PostDebugMessage(string.Format(
+							Logging.PostDebugMessage(string.Format(
 								"{0}: partmodule {1} is antennarelay",
 								this.GetType().Name,
 								module
@@ -395,7 +395,7 @@
 
 			this.bestRelayTable[vessel.id] = bestRelay;
 
-			Tools.PostDebugMessage(string.Format(
+			Logging.PostDebugMessage(string.Format(
 				"{0}: vessel '{1}' ({2}) has {3} transmitters.",
 				"IAntennaRelay",
 				vessel.vesselName,
@@ -436,7 +436,7 @@
 			GameEvents.onPartUndock.Remove(this.onPartEvent);
 			GameEvents.onGameStateLoad.Remove(this.onGameLoaded);
 
-			Tools.PostDebugMessage(this.GetType().Name + " destroyed.");
+			Logging.PostDebugMessage(this.GetType().Name + " destroyed.");
 
 			KSPLog.print(string.Format(
 				"{0} destructed.  Cache hits: {1}, misses: {2}, hit rate: {3:P1}",
@@ -450,28 +450,27 @@
 		#if DEBUG
 		public void Dump()
 		{
-			StringBuilder sb = Tools.GetStringBuilder();
-
-			sb.Append("Dumping RelayDatabase:");
-
-			var dbEnum = this.relayDatabase.GetEnumerator();
-			IList<IAntennaRelay> vesselRelays;
-			while (dbEnum.MoveNext())
-			{
-				sb.AppendFormat("\nVessel {0}:", dbEnum.Current.Key);
-
-				vesselRelays = dbEnum.Current.Value;
-				IAntennaRelay relay;
-				for (int rIdx = 0; rIdx < vesselRelays.Count; rIdx++)
-				{
-					relay = vesselRelays[rIdx];
-					sb.AppendFormat("\n\t{0}", relay.ToString());
-				}
-			}
-
-			Tools.PostDebugMessage(sb.ToString());
-
-			Tools.PutStringBuilder(sb);
+			using (ToadicusTools.Text.PooledStringBuilder sb = ToadicusTools.Text.PooledStringBuilder.Get())
+			{
+				sb.Append("Dumping RelayDatabase:");
+
+				var dbEnum = this.relayDatabase.GetEnumerator();
+				IList<IAntennaRelay> vesselRelays;
+				while (dbEnum.MoveNext())
+				{
+					sb.AppendFormat("\nVessel {0}:", dbEnum.Current.Key);
+
+					vesselRelays = dbEnum.Current.Value;
+					IAntennaRelay relay;
+					for (int rIdx = 0; rIdx < vesselRelays.Count; rIdx++)
+					{
+						relay = vesselRelays[rIdx];
+						sb.AppendFormat("\n\t{0}", relay.ToString());
+					}
+				}
+
+				Logging.PostDebugMessage(sb.ToString());
+			}
 		}
 		#endif
 	}

--- a/RelayExtensions.cs
+++ b/RelayExtensions.cs
@@ -28,7 +28,7 @@
 
 using System;
 using System.Collections.Generic;
-using ToadicusTools;
+using ToadicusTools.Extensions;
 
 namespace AntennaRange
 {
@@ -221,7 +221,7 @@
 		/// </summary>
 		public static void Log(this AntennaRelay relay, string format, params object[] args)
 		{
-			Tools.PostLogMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
+			ToadicusTools.Logging.PostLogMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
 		}
 
 		/// <summary>
@@ -229,7 +229,7 @@
 		/// </summary>
 		public static void Log(this AntennaRelay relay, string msg)
 		{
-			Tools.PostLogMessage("[{0}] {1}", relay.ToString(), msg);
+			ToadicusTools.Logging.PostLogMessage("[{0}] {1}", relay.ToString(), msg);
 		}
 
 		/// <summary>
@@ -237,7 +237,7 @@
 		/// </summary>
 		public static void LogWarning(this AntennaRelay relay, string format, params object[] args)
 		{
-			Tools.PostWarningMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
+			ToadicusTools.Logging.PostWarningMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
 		}
 
 		/// <summary>
@@ -245,7 +245,7 @@
 		/// </summary>
 		public static void LogWarning(this AntennaRelay relay, string msg)
 		{
-			Tools.PostWarningMessage("[{0}] {1}", relay.ToString(), msg);
+			ToadicusTools.Logging.PostWarningMessage("[{0}] {1}", relay.ToString(), msg);
 		}
 
 		/// <summary>
@@ -253,7 +253,7 @@
 		/// </summary>
 		public static void LogError(this AntennaRelay relay, string format, params object[] args)
 		{
-			Tools.PostErrorMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
+			ToadicusTools.Logging.PostErrorMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
 		}
 
 		/// <summary>
@@ -261,7 +261,7 @@
 		/// </summary>
 		public static void LogError(this AntennaRelay relay, string msg)
 		{
-			Tools.PostErrorMessage("[{0}] {1}", relay.ToString(), msg);
+			ToadicusTools.Logging.PostErrorMessage("[{0}] {1}", relay.ToString(), msg);
 		}
 
 		/// <summary>
@@ -270,7 +270,7 @@
 		[System.Diagnostics.Conditional("DEBUG")]
 		public static void LogDebug(this AntennaRelay relay, string format, params object[] args)
 		{
-			Tools.PostDebugMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
+			ToadicusTools.Logging.PostDebugMessage(string.Format("[{0}] {1}", relay.ToString(), format), args);
 		}
 
 		/// <summary>
@@ -279,7 +279,7 @@
 		[System.Diagnostics.Conditional("DEBUG")]
 		public static void LogDebug(this AntennaRelay relay, string msg)
 		{
-			Tools.PostDebugMessage("[{0}] {1}", relay.ToString(), msg);
+			ToadicusTools.Logging.PostDebugMessage("[{0}] {1}", relay.ToString(), msg);
 		}
 	}