Fixed up some firstOccludingBody bits in [Proto]AntennaRelay.
Fixed up some firstOccludingBody bits in [Proto]AntennaRelay.

--- a/AntennaRelay.cs
+++ b/AntennaRelay.cs
@@ -80,10 +80,9 @@
 		}
 
 		/// <summary>
-		/// Gets the first occluding body.
-		/// </summary>
-		/// <value>The first occluding body.</value>
-		public CelestialBody firstOccludingBody
+		/// Gets the first <see cref="CelestialBody"/> found to be blocking line of sight.
+		/// </summary>
+		public virtual CelestialBody firstOccludingBody
 		{
 			get;
 			protected set;

--- a/ProtoAntennaRelay.cs
+++ b/ProtoAntennaRelay.cs
@@ -61,16 +61,6 @@
 				return moduleRef.maxTransmitDistance;
 			}
 		}
-
-
-		public CelestialBody firstOccludingBody
-		{
-			get
-			{
-				return base.firstOccludingBody;
-			}
-		}
-
 
 		/// <summary>
 		/// Gets a value indicating whether this <see cref="AntennaRange.ProtoDataTransmitter"/> has been checked during