Change vessel.name to vessel.vesselName.
Change vessel.name to vessel.vesselName.

--- a/ModuleLimitedDataTransmitter.cs
+++ b/ModuleLimitedDataTransmitter.cs
@@ -318,7 +318,7 @@
 					"{0}: {1} on {2} cannot transmit: {3}",
 					this.GetType().Name,
 					this.part.partInfo.title,
-					this.vessel.name,
+					this.vessel.vesselName,
 					Enum.GetName(typeof(PartStates), partState)
 				));
 				return false;
@@ -424,7 +424,7 @@
 			if (vessel != null)
 			{
 				msg.Append(" on ");
-				msg.Append(vessel.name);
+				msg.Append(vessel.vesselName);
 			}
 
 			return msg.ToString();

--- a/ProtoAntennaRelay.cs
+++ b/ProtoAntennaRelay.cs
@@ -76,7 +76,7 @@
 					"{0}: {1} on {2} cannot transmit: {3}",
 					this.GetType().Name,
 					this.title,
-					this.vessel.name,
+					this.vessel.vesselName,
 					Enum.GetName(typeof(PartStates), partState)
 				));
 				return false;
@@ -104,6 +104,14 @@
 			this.protoPart = pps;
 			this.vessel = pps.pVesselRef.vesselRef;
 		}
+
+		~ProtoAntennaRelay()
+		{
+			Tools.PostDebugMessage(string.Format(
+				"{0}: destroyed",
+				this.ToString()
+			));
+		}
 	}
 }