Merge pull request #6 from linuxgurugamer/master
[AntennaRange.git] / AntennaRange.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{B36F2C11-962E-4A75-9F41-61AD56D11493}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>AntennaRange</RootNamespace>
    <AssemblyName>AntennaRange</AssemblyName>
    <ReleaseVersion>1.3</ReleaseVersion>
    <SynchReleaseVersion>false</SynchReleaseVersion>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <UseMSBuildEngine>False</UseMSBuildEngine>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG;TRACE;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="xcopy /y ${TargetFile} ${ProjectDir}\GameData\AntennaRange\" />
      </CustomCommands>
    </CustomCommands>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
    <Optimize>true</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="xcopy /y ${TargetFile} ${ProjectDir}\GameData\AntennaRange\" />
      </CustomCommands>
    </CustomCommands>
    <DocumentationFile>bin\Release\AntennaRange.xml</DocumentationFile>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG;TRACE;</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/" />
      </CustomCommands>
    </CustomCommands>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
    <Optimize>true</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/" />
      </CustomCommands>
    </CustomCommands>
    <ConsolePause>false</ConsolePause>
  </PropertyGroup>
  <ItemGroup>
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="IAntennaRelay.cs" />
    <Compile Include="ModuleLimitedDataTransmitter.cs" />
    <Compile Include="AntennaRelay.cs" />
    <Compile Include="ProtoAntennaRelay.cs" />
    <Compile Include="RelayDatabase.cs" />
    <Compile Include="RelayExtensions.cs" />
    <Compile Include="ARConfiguration.cs" />
    <Compile Include="ARFlightController.cs" />
    <Compile Include="ARMapRenderer.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <ItemGroup>
    <Reference Include="Assembly-CSharp">
      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="System">
      <HintPath>..\_KSPAssemblies\System.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine">
      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
      <Private>False</Private>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
      <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
      <Name>ToadicusTools</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <None Include="GameData\AntennaRange\AntennaRange.cfg" />
    <None Include="GameData\AntennaRange\ATM_AntennaRange.cfg" />
  </ItemGroup>
</Project>