--- a/ModuleLimitedDataTransmitter.cs +++ b/ModuleLimitedDataTransmitter.cs @@ -522,7 +522,7 @@ { if (this.CanTransmit()) { - this.UIrelayStatus = string.Intern("Connected"); + this.UIrelayStatus = string.Format("Connected via {0}", this.relay); this.UItransmitDistance = Tools.MuMech_ToSI(this.transmitDistance) + "m"; this.UIpacketSize = Tools.MuMech_ToSI(this.DataRate) + "MiT"; this.UIpacketCost = Tools.MuMech_ToSI(this.DataResourceCost) + "E"; @@ -535,7 +535,16 @@ } else { - this.UIrelayStatus = string.Format("Blocked by {0}", this.relay.firstOccludingBody.bodyName); + if (this.relay.losStatus == LineOfSightStatus.Blocked) + { + this.UIrelayStatus = + string.Format("Blocked by {0}", this.relay.firstOccludingBody.bodyName); + } + else if (this.relay.losStatus == LineOfSightStatus.Marginal) + { + this.UIrelayStatus = + string.Format("Almost blocked by {0}", this.relay.firstOccludingBody.bodyName); + } } this.UImaxTransmitDistance = "N/A"; this.UIpacketSize = "N/A";