Enabled MSBuild engine because of reasons.
[AntennaRange.git] / AntennaRange.csproj
blob:a/AntennaRange.csproj -> blob:b/AntennaRange.csproj
--- a/AntennaRange.csproj
+++ b/AntennaRange.csproj
@@ -12,7 +12,6 @@
     <ReleaseVersion>1.1</ReleaseVersion>
     <SynchReleaseVersion>false</SynchReleaseVersion>
     <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
-    <UseMSBuildEngine>False</UseMSBuildEngine>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
     <DebugSymbols>true</DebugSymbols>
@@ -79,6 +78,7 @@
     <Compile Include="RelayDatabase.cs" />
     <Compile Include="RelayExtensions.cs" />
     <Compile Include="ARConfiguration.cs" />
+    <Compile Include="ARFlightController.cs" />
   </ItemGroup>
   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
   <ItemGroup>
@@ -87,23 +87,20 @@
     </None>
   </ItemGroup>
   <ItemGroup>
-    <Reference Include="Assembly-CSharp">
-      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System">
-      <HintPath>..\_KSPAssemblies\System.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine">
-      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-  </ItemGroup>
-  <ItemGroup>
     <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
       <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
       <Name>ToadicusTools</Name>
     </ProjectReference>
   </ItemGroup>
+  <ItemGroup>
+    <Reference Include="Assembly-CSharp">
+      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+    </Reference>
+    <Reference Include="System">
+      <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine">
+      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+    </Reference>
+  </ItemGroup>
 </Project>