A bunch more code cleanup.
[AntennaRange.git] / AntennaRelay.cs
blob:a/AntennaRelay.cs -> blob:b/AntennaRelay.cs
--- a/AntennaRelay.cs
+++ b/AntennaRelay.cs
@@ -54,6 +54,9 @@
 
 		protected IAntennaRelay moduleRef;
 
+		private IAntennaRelay nearestRelay;
+		private IAntennaRelay bestOccludedRelay;
+
 		protected System.Diagnostics.Stopwatch searchTimer;
 		protected long millisecondsBetweenSearches;
 
@@ -69,37 +72,21 @@
 			}
 		}
 
-		/// <summary>
-		/// Gets or sets the nearest relay.
-		/// </summary>
-		/// <value>The nearest relay</value>
-		public IAntennaRelay nearestRelay
+		public IAntennaRelay targetRelay
 		{
 			get;
 			protected set;
 		}
 
-		public IAntennaRelay bestOccludedRelay
+		/// <summary>
+		/// Gets the first <see cref="CelestialBody"/> found to be blocking line of sight.
+		/// </summary>
+		public virtual CelestialBody firstOccludingBody
 		{
 			get;
 			protected set;
 		}
 
-		public IAntennaRelay targetRelay
-		{
-			get;
-			protected set;
-		}
-
-		/// <summary>
-		/// Gets the first <see cref="CelestialBody"/> found to be blocking line of sight.
-		/// </summary>
-		public virtual CelestialBody firstOccludingBody
-		{
-			get;
-			protected set;
-		}
-
 		/// <summary>
 		/// Gets the transmit distance.
 		/// </summary>
@@ -131,7 +118,7 @@
 		/// The maximum distance at which this relay can operate.
 		/// </summary>
 		/// <value>The max transmit distance.</value>
-		public virtual float maxTransmitDistance
+		public virtual double maxTransmitDistance
 		{
 			get;
 			set;